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Thanks to KingMike's assistance, I've made an update to my Final Fantasy 6 (SNES) patch! Now when you get later in the game and earn Magic Points for your Esper stuff, you'll earn double. Of course I could change the routine so that the carry flag is also considered, which would solve the problem. ![]() The problem is, the game ignores the most significant byte when loading the XP total, so if the enemy is 144 normally and doubled, you only get 32 (because 256 is ignored). But if you change $00 and $01 to FF, you'll get 65,535, so it's clearly possible to get more than 255 from an encounter. Open FCEUX and set an execute breakpoint for $EA0A, and you'll see that the game stores one byte for the XP total to $00, and stores zero to $01. #Dragon warrior 3 game genie codes gbc codeI'm a bit confused: are you saying you want to set those enemies to give you more than 255? Because the game code doesn't support that. I must point out to everyone in the thread that all of these patches are preliminary: I've not officially released any of them, because I want to iron out any kinks. I also finally fixed Dragon Warrior 2 (NES) so I'll be completing that game soon. #Dragon warrior 3 game genie codes gbc PatchWho the hell programmed that?!Īnyway, there's also an updated patch for Final Fantasy 3 (NES) which halves the time to increase your job level (thanks for the heads up, Reiska!), and I removed the fast running feature I used to have - I've gone off the idea. It appears the code refers to specific positions in the stack, which is a TERRIBLE idea, because when I did a subroutine jump, it knocked the stack pointer by one, thus crashing the game. For that one I might need to play on my actual NES cuz I am not sure about Game Genie on NES/SNES Classic and I cannot play Chapter 5 of Dragon Warrior IV unless I control the party so I use that Game Genie Code.Uh, in what way? You're hacking one of the games I've done? Well, you could just write in your readme file "hey guys, my hack will be better if you use this guy's patch as well" with a link or something? If I can see what you're actually doing then maybe I'll let you put my hack into yours with a credit, but I'd like to know where it's going first.īy the way, here's a bunch of patches for you guys!ĭragon Warrior 3 on GBC is done, but I'm still figuring out the SNES version. I am currently playing Dragon Quest XI Definitive Edition, but once I finish that I think I am gonna replay Dragon Warrior IV NES. While I love the additions that the remakes and ports added (SNES, Game Boy Color, etc) this replaying reminded me that I can still go back and play the NES originals. Was so great to replay these classic games. Could not put this one down until I finished. Then I had no choice but to play Dragon Warrior III (NES) which is my fav NES game ever. Forgot how much I liked this game since it had been so long. Then I immediately played Dragon Warrior II (NES). #Dragon warrior 3 game genie codes gbc for freeDragon Warrior was my very first NES game back in 1989, got it for free before even getting an NES system. It was so much fun to relive the game which is my #2 fav NES game ever. Took about 11 hours total (the save files are time stamped). I had played those 3 games many times in the 90's and 2000's.Īnyway I replayed Dragon Warrior (NES) on my modded SNES Classic and loved it. I still own all the original cartridges and consoles too but it had been many years since I played Dragon Warrior I, II, and III on NES. I have modded NES and SNES Classics so I have all the old Dragon Warrior and Dragon Quest games on them. Infinity Strash: Dragon Quest - The Adventure of Daiĭragon Quest: The Adventure of Dai – Tamashii no Kizuna
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